Chat in both directions
Public chat (spectators included) goes to Discord, and Discord replies appear in game as Discord: <Bjorn> hi. Team chat is never relayed.
TunnelcastTwo-way chat between your Unreal Tournament 99 server and Discord, with kills, joins and match state. Built for the OldUnreal 469 patch, and free.
What gets relayed
Everything below goes to your Discord channel and the live Portal. Team chat stays in the game.
Public chat (spectators included) goes to Discord, and Discord replies appear in game as Discord: <Bjorn> hi. Team chat is never relayed.
Kills, suicides and first blood, plus eliminations in Last Man Standing.
Players joining and leaving, name changes, team switches and spectators. Teams are named Red, Blue, Green and Gold.
Map, game mode, scores and the result for Deathmatch, Team Deathmatch, Capture the Flag, Domination, Assault and Last Man Standing. Domination reports control points and Assault reports objectives.
Kick, ban and switch map from Discord or the Portal.
One Discord message that keeps itself up to date with the server, and a live view of the server in the Tunnelcast Portal.
Setup
Three packages and one config file. Tunnelcast is in closed beta, so start by requesting access.
System folder.System folder.Token= in Tunnelcast.ini.?Mutator=Tunnelcast.MutTunnelcast) or as a server actor, and restart.Good to know
We'd rather you hear it here than find out on your server.
Next step
Tunnelcast is in closed beta. Request access and connect your server when your invite arrives.
Tunnelcast is not affiliated with or endorsed by Epic Games. Game names are trademarks of their respective owners.